Posts Tagged ‘ Ubisoft

Episode 80 – Gamers to the North

Retro_City_Rampage

Canada’s game industry contributed 2.3 billion dollars to the country’s GDP, according to ESA Canada. Some of the best games of last year came out of Canada. The strongest development communities call cities in Canada their home. These are not insignifigant elements to making a stronger world-wide game industry.

We invite real-life Canadian and creator of Retro City Rampage, Brian Provinciano, on to the show to talk about indie development communities, solid game studios, and the Full Indie Summit. We also talk about how major game studios are positioning themselves in Canada and how it’s helping/hurting.

Brian also regales us with the tales of his nightmarish distrobution schedule and organization across platforms and regions. Important information for anyone looking to publish their game themselves.

Featuring music from Kris Keyser’s self titled album.

Episode 68 – Laying an Electronic Frontier Foundation

eff, digital rights, turltesaur, gamer rights, DRM, hardware, end user, law

Laws in the United States have famously been lagging behind the break neck speed of video game technology. For a long time we’ve had our white knight represent us in court cases and with patent law, the Electronic Frontier Foundation.

We invite Richard Esguerra, Director of Development for the EFF, to help us navigate this web of end user agreements, DRM, patent law, and the issue of ownership on digital downloads. The landscape of law surrounding video games are still in their formative years. There are still a lot of purposed ideas for how to legislate ownership and distribution, but nothing really concrete. This is where the EFF comes in to make sure the rights of the user are upheld.

I highly recommend, if you have the means, to donate to the EFF, become a member, or volunteer.

Featuring tracks by Turtlesaur.

Episode 57 – Whatcha Playin’ 12.03.12

AJBS, A Jumps B Shoots, Assassin's Creed III, Ubisoft, Resident Evil 4, Capcom, PS3, Xbox 360, Wii U

This week it’s all games—Steve plays the first part of Assassin’s Creed III‘s audacious six hour intro and talks about its place in the series timeline and mythology, morphing into a conversation about the keen eye for historical accuracy Ubisoft’s design team has, then further evolving into an appreciation of some of the smart and comparatively subversive work the triple-A publisher has been putting out over the past few years (including our love of Far Cry 2, Outland and other Assassin’s Creed games, among others).

Matt talks word games—more specifically three that have held his interest on iOS recently. These run the gamut from the fast-paced puzzle elements of Puzzlejuice to the calmer gameplay of Spelltower and the multi-player aspects of Letterpress.

Rich finally finishes Resident Evil 4, explaining why it’s been added to his must-play list—the design, visuals and, yes, even the story are all top notch for a game that came out in 2004. Wonky controls be damned!

Episuda 51 – Whatcha Playin’ 10.15.12

AJBS, A Jumps B Shoots, Square, Final Fantasy, Ubisoft, Assassin's Creed, Nintendo, Mark of the Ninja, XBLA
On this week’s whatcha playin’, Rich outlines the Super Famicom classic Clock Tower before going in-depth with Klei’s Mark of the Ninja; Steve slights Resident Evil 6 (for reasons previously stated in episode 48) for the original Assassin’s Creed, comparing and contrasting its design flaws, setting and atmosphere; Matt caps the episode revisits an old favorite from his past in Final Fantasy IV Advance, discussing how his interpretations have changed over the years.

Finally, A Jumps B Shoots is now available through Stitcher’s mobile podcast app. Please check it out!

Featuring music by The Shortsleeves from the album In the Memory

Episode 38 – Mr. Haske Goes to E3

E3 has been in slow decline in importance over the years. Companies have not been using it as the big reveal venue as they have in previous years. Instead its a catch up for every little detail they plan on releasing over the next year. Steve’s trip to E3 was that of a reporter. He talked with game makers and publishers, as well as taking stock of how E3 was being utilized. His report covers a number of games, but is the story he tells that of an industry in transition? A game development scene in a hopeless cycle? The death knell of North America’s biggest video game industry trade show?

Watchdogs
Lollipop Chainsaw
Star Trek
Pikmin 3
Nintendo Land
The Last of Us
Tomb Raider

Episode 35 – 2012: A Year In Controversy (So Far)

AJBS, A Jumps B Shoots, Scandals, Video games, Mass Effect 3, Bioware, EA, The Onion, AV Club
From slander against Japanese video game development to making game narrative a democratic process, 2012 has all ready been a newsworthy year, and we’re not quite halfway through. This week we’re joined by Rowan Kaiser of The Onion’s AV Club writ to track the year’s hot topics, scandals and conversations about the industry as observed by Twitter’s game journalist community. What will the second half of the year bring?

Featuring music by Abducted by Sharks from the album Hammerhead

Warlock: Master of the Arcane
Journey
Just Cause 2
Far Cry 2
Rampart
The Witcher 2: Assassins of Kings