Posts Tagged ‘ iPhone

Episode 55 – Whatcha Playin’ 11.19.12

Emily Jarrett decides that we aren’t too shabby a podcast and sticks around for a Whatcha Playin’. Emily conjurs up a conversation about completionism when she brings up the game Psychonauts. What is it about the gamer’s brain that drives us to search every corner to complete every single aspect of the game? SPOILER ALERT: We don’t provide answers, we just shout our question to the heavens. She also teaches us about the existance of two very interesting RPG board games – Discworld’s Ankh-Morpork and Fiasco. Rich challenges Steve’s opinion of Dishonored after exploring the detailed ins and outs of the game. Finally, Matt owns up to an Iphone game addiction brought on by Touch Arcade, Jetpack Joyride. Why do they have to put your friend’s scores on the top every time you open the game? He’s only 50 points ahead… I can do this. And so it begins…

Featuring music by Bear and Walrus from the album Lake Poems

Episode 24 – A Picture, A Sound, A Word

AJBS, A Jumps B Shoots, Michael Abbott, Brainy Gamer, brainygamer.com, saskrotch
Video games seem to have an aesthetic all their own. The medium demands the creator give up direction of their works to an outside audience; so crafting the visuals, sound, dialog, and story around this constraint has built a unique approach to developing a style all their own. We Skype-in Michael Abbott, better known as The Brainy Gamer, to explore the distinct method and examples of successful constructions of video game aesthetics. We are also inviting Michael back for the next episode to get to the topic we were unable to get to – aspirational understanding of video games that demand more than your passive attention. Be sure to check out Michael’s blog and podcast at www.brainygamer.com

As always, thanks to The Punk Effect’s support.

Featuring music from Saskrotch

I Have No Mouth, and I Must Scream
Yakuza 4
Ash
Bit Trip

Episode 22 – PIG Squad’s Indie Game Adventure

AJBS, A Jumps B Shoots, PIGSquad, Portland Indie Game Squad, Chipocrite, Mechlo
In this episode we talk with Will Lewis and John Henrich, founders of the Portland Indie Game Squad, about the creation of their developer collective as well as the philosophy of what does—or does not—make a game “indie”. Whether an indie descriptor defines an actual genre, what constitutes an independent developer and the standard fifteen dollar price point are among discussion topics. (Skeletor also makes an appearance.) So, are AJBS snobs for only playing indie games? Well, maybe.

Featuring music from Chipocrite and Mechlo and the Bad Bits recorded at Micropalooza 2011

Don’t forget to keep an eye out for the Micropalooza album, available soon!

Game Dev Story
Binding of Isaac
Adult Swim Games
Gemini Rue