Posts Tagged ‘ indie games

Episode 82 – Ready? RANT!

fusrodah

Matt was away all weekend so he took an off topic rant from the previous episode and chucked it against the wall of the internet.

It turned from a discussion of Steve’s latest piece on Medium into a conversation about game innovation, crowd sourcing consoles, companies that are taking chances, and the design philosophy of David Cage, head designer of Quantum Dream.

No music this time around, just rants. We will be back to our shenanigans next week!

Episode 77 – The $325,000 Console

next gen

The new A Jumps B Shoots studio is up! Sorry about how long this took. We recorded an episode about the new console generation before E3. Our intention was to release our thoughts both pre and post E3 however, the move of the studio proved to be quite an undertaking (it included the rest of my belongings as well). However, this episode still represents our thoughts about the upcoming generation of consoles. Let us know what you think!

Update: Microsoft has dropped their DRM and 24 hour internet check in! Maybe they are listening.

Featuring music from The Shortsleeves’ EP In the Memory.

Episode 46 – PAX Adventure 2012

catch-22, pax prime, pax, 2012, the bridge, johann sebastian joust, splice, cipher prime, mango down, octodad, young horses, die gute fabrik, indie mega booth, pax 10, indie games

Matt took a trip to the fabled land of Seattle, WA to experience the 8th Wonder of the World that is PAX. Amidst the sea of cosplayers, MMO junkies, Counter-Strike pros, Nintendo fanboys, booth babes, and wide-eyed first-timers… there were the indie game developers. 5 games struck Matt as either super interesting, super fun, or just different. Here is the 5 converstations Matt had at PAX with the developers of Catch-22, Octodad: The Dadliest Catch, Splice, The Bridge, and Johan Sebastian Joust.

Featuring music by Supercommuter from the album Products of Science

Episode 33 – How Games Saved my Life with Ashly Burch

AJBS, A Jumps B Shoots, Ashly Burch, Hey Ash, Whatcha Playin', Web series How Games Saved My Life, Blog,

How Games Saved My Life is a blog dedicated to sharing people’s stories on how video games made a significant impact on their lives. Whether it was the ability to identify with an avatar, distraction from a bad situation, or helping you forget the moment you planned on killing yourself, the site features a wealth of personal stories about how gaming made a difference.

We talk with the site’s creator and curator, Ashly Burch about HGSML’s origins, where it’s going and the impact it has had.

Featuring music by Minusbaby from the album Bias

Persona 3 FES
Mass Effect 3
Demon’s Souls
MLB The Show 2012
This is the Only Level

Finally, thanks to Old Town Computers in Portland, OR for all their support.

Episode 31 – Indie Game: The Podcast

AJBS, A Jumps B Shoots, Indie Game: The Movie, IGTM, Jim Guthrie, James Swirsky, Lisanne Pajot, SNES Controller
Indie Game: The Movie
follows three independent game developers on their journey to complete the seemingly insurmountable task of completing a video game without the aid of a giant studio. Featuring Jonathan Blow (Braid), Phil Fish (Fez), and Team Meat (Super Meat Boy‘s Edmund McMillen and Tommy Refenes), the film examines the lives and thoughts of these creators throughout each game’s development cycle, all the way to the finish line of public release and critical scrutiny.

Matt caught up with the film’s directors, James Swirsky and Lisanne Pajot at the Hollywood Theater following Indie Game’s screening in Portland, OR. They explained how the movie was made, the misconceptions of being a game tester, and the true story behind the question “Why the SNES controller?”.

Finally, thanks to Old Town Computers and Gadget Fix in Portland, OR for all their support.