Posts Tagged ‘ from software

Episode 62 – Hiding in Shadows


mark big

Stealth design is more prevalent than it used to be—even more typical action titles seem to have at least a level devoted to hiding in the shadows. Where then does that leave a core stealth experience? How can it stand out from the crowd?

Klei’s Mark of the Ninja tweaks that paradigm by throwing it into only two dimensions. Speaking with creative lead Nels Anderson, AJBS discusses how the design of this indie hit works in 2D through visualizations of sound, precision movement et al, as well as Nels’ own influences and the philosophy of sneaking in general.

Switching gears, there is also some conversation over the difference between a game that’s “fun” versus one that’s “engaging”—naturally the conversation steers towards Dark Souls, and, interestingly, Megaman X. Enjoy!

Featuring tracks by Danimal Cannon from the album Roots

Episode 39 – Whatcha Playin’ 07.16.12

AJBS, A Jumps B Shoots, Kinect, Steel Battalion, Xbox 360, From Software, Konami, Metal Gear Solid HD

So, we’re trying something a little different at A Jumps B Shoots HQ: For the next few (or several, or whatever) weeks the podcast’s format is going to be shortened and run weekly. What does that mean to you, our loyal listeners? It means more in-depth Whatcha Playin’ segments will get their own episodes, alternating weeks with our regular guest discussions on loftier game-related matters.  That way we get more times to talk about the games we really like or don’t like, and no matter what week it is you’ll have something to listen to.

This week, Matt finally gets The Binding of Isaac and learns what he has been missing from Metal Gear Solid 2. Rich reveals his love of Planet Puzzle League (by way of Henry Hatsworth) and shares with us his favorite PSN minis game, Where is my Heart. Finally Steve throws back to 2008 with Banjo Kazooie – Nuts and Bolts and shows us all how a pro plays the new Steel Battalion for the Xbox 360.

Featuring music by Producer Snafu