Posts Tagged ‘ fez

kentuckyroutezero

This will be our last episode for a while. Don’t think of this as a good-bye, think of it as a we’ll see you later.

On this episode, Matt describes his experiences downloading retro games on his 3DS and unveils all of the portable magic with the NES, Gameboy, and Game Gear games. Rich dives into the strange world of Kentucky Route Zero and we discuss episodic gaming, in general. Steve talks about a few soundtracks he’s been listening to; namely, Limbo, Dear Ester, and Fez.

Featuring music from the Hotline Miami soundtrack.

Episode 75 – Death Becomes Us

you died

Death can either mean everything or nothing in a game. It can be the central obstacle to overcome or a minor inconvenience in a grand adventure. Whatever it means, it’s influence on how we approach and play games is undeniable.

We invite Stu Horvath, editor in chief of Unwinnable, to talk about this macabre mechanic. We talk about games that don’t make death a huge ordeal like Fez and the Lego games. How their focus on exploration and chance taking defines their place in games. We then move on to death teaching us the game, rogue-likes, retro games, and the rise of “hardcore” play-throughs.

We survived this episode, you can too!

Featuring music from 8GB’s Amiga Acid mixtape.

Episode 60 – 2012: A Year in Review

AJBS, A Jumps B Shoots, Sine Mora, Lollipop Chainsaw, Hotline Miami, Dishonored, Walking Dead, Fez, FTL
2012 is at an end, and with it, AJBS reflects back on the year in gaming: surprises, disappointments and (obviously) favorites of the year. How do yours measure up?

Featuring tracks from Ubiktune‘s Wintertunes Compilation

Biggest Surprises:
Sine Mora
Hotline Miami
FTL

Biggest Disappointments
Lollipop Chainsaw
Where’s The Last Guardian?
Dishonored

Game of the Year
Mark of the Ninja
The Walking Dead
Fez

Episode 32 – Smart Media

 

AJBS, A Jumps B Shoots, unwinnable, unwinnable.com, Stu Horvath, Fez, Splatters, Kill Screen, The Atlantic, Jonathan Blow
The internet has given us a forum to talk about video games with our peers on a scale that we never thought possible. While most game writing sticks to gameplay or the bottom line over in terms of recommending a game, game journalism is broadening its horizons, with some writers and outlets addressing the medium in previously unheard of ways. This week Unwinnable editor-in-chief Stu Horvath speaks with us about the rise of intelligent video game writing—and how its presence helps connect experiences with our personal lives and bridge the gap for people who don’t understand the medium.

Since we include Unwinnable among the smartest destinations for game writing, we also discuss the philosophy and origins of the site, as well as being internet friends with Phil Fish and Al Lowe and a spoiler-free talk concerning Mass Effect 3‘s ending. Prepare yourselves—adventure is upon us on this episode of the A Jumps B Shoots podcast.

Featuring music by 4mat from the album Decades

Fez
Journey
Persona 3 FES
The Splatters
Metro 2033
Diabolical Pitch

Our friends and supporters, Old Town Computers, have decided to use their space on our show to bring attention to Friends of BT, a small donation page for Brian Teirney. Read his story about his assault, shooting, and consider donating to support his family while he is in the hospital.

Episode 31 – Indie Game: The Podcast

AJBS, A Jumps B Shoots, Indie Game: The Movie, IGTM, Jim Guthrie, James Swirsky, Lisanne Pajot, SNES Controller
Indie Game: The Movie
follows three independent game developers on their journey to complete the seemingly insurmountable task of completing a video game without the aid of a giant studio. Featuring Jonathan Blow (Braid), Phil Fish (Fez), and Team Meat (Super Meat Boy‘s Edmund McMillen and Tommy Refenes), the film examines the lives and thoughts of these creators throughout each game’s development cycle, all the way to the finish line of public release and critical scrutiny.

Matt caught up with the film’s directors, James Swirsky and Lisanne Pajot at the Hollywood Theater following Indie Game’s screening in Portland, OR. They explained how the movie was made, the misconceptions of being a game tester, and the true story behind the question “Why the SNES controller?”.

Finally, thanks to Old Town Computers and Gadget Fix in Portland, OR for all their support.

PAX 2011 Special – Day 3

AJBS, A Jumps B Shoots, Phil Fish, Alexander Bruce, Fez, Antichamber, Monaco, Jamestown, sylcmyk
Antichamber

Day 3: AJBS wraps up PAX 2011 with Matt talking to the creators of  Fez, Antichamber, Solar 2, Monaco and Jamestown.

Featuring music from sylcmyk