Posts Tagged ‘ castlevania

Episode 75 – Death Becomes Us

you died

Death can either mean everything or nothing in a game. It can be the central obstacle to overcome or a minor inconvenience in a grand adventure. Whatever it means, it’s influence on how we approach and play games is undeniable.

We invite Stu Horvath, editor in chief of Unwinnable, to talk about this macabre mechanic. We talk about games that don’t make death a huge ordeal like Fez and the Lego games. How their focus on exploration and chance taking defines their place in games. We then move on to death teaching us the game, rogue-likes, retro games, and the rise of “hardcore” play-throughs.

We survived this episode, you can too!

Featuring music from 8GB’s Amiga Acid mixtape.

Episode 1 – Debut Episode!! (part 1 of 1)

On the debut episode of A Jumps B Shoots, co-hosts Matt Hunter, Rich Lau and Steve Haske welcome Adam Boyce (a gaming enthusiast friend of Steve’s from South Carolina) to talk about some of their favorite games. In ‘Whatcha Playin’?’, we discuss how strange is is that the most recent 3D Castlevania, Lords of Shadow, is better than the recent 2D Castlevania (XBLA’s Harmony of Despair);  An examination of controllerless gaming and the ways it’s tearing down the barriers between gamers and would-be non-gamers follows, as well as reviews of the Sega Genesis’ Castlevania: Bloodlines, Legendary Axe for the Turbo Grafix and PS3’s Gran Turismo 5.

Featuring the music of Nick Maynard

Rival Turf

Castlevania: Bloodlines

Legendary Axe

Gran Turismo 5