Posts Tagged ‘ bioware

Episode 54 – God and Gaming

dragon age, mass effect, bioware, religion, emily jarrett, journey, assassins creed, bastion, god, faith, narrative, el shaddai

Mythologies and religious stories can infuse a sense of familiarity and structure to a game’s narrative or moral discussion mechanic. It can inspire great things from a player or offer a sense of introspection. Matt and Rich are atheists. Their insight on this topic can be limited. To remedy this we invited Emily Jarrett, grad student of Divinity and host of PAX Prime’s God and Gaming panel, to offer a religious perspective on gaming.

We chat about these themes in Bioware games, Bastion, Journey, and El Shaddai.

Does religious inspiration in a game make it more inspiring? Does it add weight to moral choice? Why do we not see a lot of current western beliefs represented in games? Are the more tenants of ritual, pilgrimage, and sacrifice important to how we relate or react to games? One thing we know for certain, as Emily says, we can’t lose our stories.

Featuring music by Bear and Walrus from the album Lake Poems

Episode 35 – 2012: A Year In Controversy (So Far)

AJBS, A Jumps B Shoots, Scandals, Video games, Mass Effect 3, Bioware, EA, The Onion, AV Club
From slander against Japanese video game development to making game narrative a democratic process, 2012 has all ready been a newsworthy year, and we’re not quite halfway through. This week we’re joined by Rowan Kaiser of The Onion’s AV Club writ to track the year’s hot topics, scandals and conversations about the industry as observed by Twitter’s game journalist community. What will the second half of the year bring?

Featuring music by Abducted by Sharks from the album Hammerhead

Warlock: Master of the Arcane
Journey
Just Cause 2
Far Cry 2
Rampart
The Witcher 2: Assassins of Kings 

Episode 33 – How Games Saved my Life with Ashly Burch

AJBS, A Jumps B Shoots, Ashly Burch, Hey Ash, Whatcha Playin', Web series How Games Saved My Life, Blog,

How Games Saved My Life is a blog dedicated to sharing people’s stories on how video games made a significant impact on their lives. Whether it was the ability to identify with an avatar, distraction from a bad situation, or helping you forget the moment you planned on killing yourself, the site features a wealth of personal stories about how gaming made a difference.

We talk with the site’s creator and curator, Ashly Burch about HGSML’s origins, where it’s going and the impact it has had.

Featuring music by Minusbaby from the album Bias

Persona 3 FES
Mass Effect 3
Demon’s Souls
MLB The Show 2012
This is the Only Level

Finally, thanks to Old Town Computers in Portland, OR for all their support.

Episode 32 – Smart Media

 

AJBS, A Jumps B Shoots, unwinnable, unwinnable.com, Stu Horvath, Fez, Splatters, Kill Screen, The Atlantic, Jonathan Blow
The internet has given us a forum to talk about video games with our peers on a scale that we never thought possible. While most game writing sticks to gameplay or the bottom line over in terms of recommending a game, game journalism is broadening its horizons, with some writers and outlets addressing the medium in previously unheard of ways. This week Unwinnable editor-in-chief Stu Horvath speaks with us about the rise of intelligent video game writing—and how its presence helps connect experiences with our personal lives and bridge the gap for people who don’t understand the medium.

Since we include Unwinnable among the smartest destinations for game writing, we also discuss the philosophy and origins of the site, as well as being internet friends with Phil Fish and Al Lowe and a spoiler-free talk concerning Mass Effect 3‘s ending. Prepare yourselves—adventure is upon us on this episode of the A Jumps B Shoots podcast.

Featuring music by 4mat from the album Decades

Fez
Journey
Persona 3 FES
The Splatters
Metro 2033
Diabolical Pitch

Our friends and supporters, Old Town Computers, have decided to use their space on our show to bring attention to Friends of BT, a small donation page for Brian Teirney. Read his story about his assault, shooting, and consider donating to support his family while he is in the hospital.

Episode 30 – Gaming, Developing, Conferencing

AJBS, A Jumps B Shoots, GDC, Game Developers Conference 2012, Knife City
Our co-host 
Steve Haske just got back from the 2012 Game Developers Conference, and to celebrate his first foray into the “summer-camp” for industry types and developers, we welcome our friend and fellow game journalist Jeffrey Matulef back to the show to talk about all the goings on at the conference. Among the discussion topics are some of the games that were observed, the kind of community GDC fosters (not to mention hugs between industry friends), the highs and lows of the event’s social elements.

We also talk a bit about the new “digitally enabled folk game” Johann Sebastian Joust, which utilizes Sony’s Move controllers (in an unauthorized fashion), Bach’s “Brandenburg Concertos”, and a group of people to form one of the most fascinatingly unorthodox instances of multiplayer gaming this year. You’ll be intrigued.

Featuring music from Knife City‘s self-titled EP

Mass Effect 3
Yakuza: Dead Souls
Binary Domain

Finally, we wanted to make a special thank you to Old Town Computers in Portland, OR. Thanks guys.

Episode 21 – Sega Scream

AJBS, A Jumps B Shoots, Dangerous Kids, freezedream
Retro revivals are ground that must be carefully tread on. What approach can a company take when trying to make a beloved franchise relevant again while not upsetting its already-established fanbase? With the dual 2D-vs-3D gameplay styles of the 20th Anniversary tribute Sonic Generations, Sega finds themselves at an interesting crossroads—and it’s unclear what implications the latest series entry may have on the series. Jeff “Switch” Sorensen from the Dangerous Kids podcast joins us for a discussion of Sonic’s legacy, how the series is an allegory for Sega itself and how past failures have shaped the development of what we can only hope will be worthwhile future developments. Happy birthday, Sonic!

Also, a quick PSA for our Portland listeners: AJBS is co-sponsoring Micropalooza, a full day chip music festival in cooperation with Ground Kontrol and the Jupiter Hotel, on Sunday, November 20th. Details can be found on our Micropalooza blog here.

Featuring music from Freezedream