Episode 30 – Gaming, Developing, Conferencing
Our co-host Steve Haske just got back from the 2012 Game Developers Conference, and to celebrate his first foray into the “summer-camp” for industry types and developers, we welcome our friend and fellow game journalist Jeffrey Matulef back to the show to talk about all the goings on at the conference. Among the discussion topics are some of the games that were observed, the kind of community GDC fosters (not to mention hugs between industry friends), the highs and lows of the event’s social elements.
We also talk a bit about the new “digitally enabled folk game” Johann Sebastian Joust, which utilizes Sony’s Move controllers (in an unauthorized fashion), Bach’s “Brandenburg Concertos”, and a group of people to form one of the most fascinatingly unorthodox instances of multiplayer gaming this year. You’ll be intrigued.
Featuring music from Knife City‘s self-titled EP
Finally, we wanted to make a special thank you to Old Town Computers in Portland, OR. Thanks guys.