<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	xmlns:media="http://search.yahoo.com/mrss/"
	>
<channel>
	<title>Comments for A Jumps B Shoots</title>
	<atom:link href="http://ajumpsbshoots.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://ajumpsbshoots.com</link>
	<description></description>
	<lastBuildDate>Tue, 15 May 2012 04:45:40 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>Comment on Episode 34 &#8211; Live at the 2012 Stumptown Comic Fest by Adman</title>
		<link>http://ajumpsbshoots.com/episode-35-live-at-the-2012-stumptown-comic-fest/comment-page-1/#comment-1192</link>
		<dc:creator>Adman</dc:creator>
		<pubDate>Tue, 15 May 2012 04:45:40 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=1163#comment-1192</guid>
		<description>Sure.  Have your people call my people!  :)</description>
		<content:encoded><![CDATA[<p>Sure.  Have your people call my people!  <img src='http://ajumpsbshoots.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 34 &#8211; Live at the 2012 Stumptown Comic Fest by matt h.</title>
		<link>http://ajumpsbshoots.com/episode-35-live-at-the-2012-stumptown-comic-fest/comment-page-1/#comment-1191</link>
		<dc:creator>matt h.</dc:creator>
		<pubDate>Tue, 15 May 2012 04:26:55 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=1163#comment-1191</guid>
		<description>Adam, thanks for making such a simplistic yet addictive game. My non-gamer wife totally got into it and did quite well. We should talk soon about getting you on the show about making a game for XBLIG. BTW, everyone should start calling it XBLIG.</description>
		<content:encoded><![CDATA[<p>Adam, thanks for making such a simplistic yet addictive game. My non-gamer wife totally got into it and did quite well. We should talk soon about getting you on the show about making a game for XBLIG. BTW, everyone should start calling it XBLIG.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 34 &#8211; Live at the 2012 Stumptown Comic Fest by matt h.</title>
		<link>http://ajumpsbshoots.com/episode-35-live-at-the-2012-stumptown-comic-fest/comment-page-1/#comment-1190</link>
		<dc:creator>matt h.</dc:creator>
		<pubDate>Tue, 15 May 2012 04:22:38 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=1163#comment-1190</guid>
		<description>Batman doesn&#039;t listen to enough VNV Nation.</description>
		<content:encoded><![CDATA[<p>Batman doesn&#8217;t listen to enough VNV Nation.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 32 &#8211; Smart Media by matt h.</title>
		<link>http://ajumpsbshoots.com/episode-32-smart-media/comment-page-1/#comment-1189</link>
		<dc:creator>matt h.</dc:creator>
		<pubDate>Tue, 15 May 2012 04:19:52 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=1123#comment-1189</guid>
		<description>Sometimes if you wish hard enough, an angel grants your wish. Thanks for the find, Robin!</description>
		<content:encoded><![CDATA[<p>Sometimes if you wish hard enough, an angel grants your wish. Thanks for the find, Robin!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 34 &#8211; Live at the 2012 Stumptown Comic Fest by Adam</title>
		<link>http://ajumpsbshoots.com/episode-35-live-at-the-2012-stumptown-comic-fest/comment-page-1/#comment-1186</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Mon, 14 May 2012 22:52:30 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=1163#comment-1186</guid>
		<description>Hi gang...  I&#039;m Adam, the developer of Hidden in Plain Sight.  It was really fun to listen to you chat about it.  I&#039;m glad you liked it!

I thought I&#039;d mention that there is an update in review at the moment that will add cumulative scoring to each game mode.  I think this will add a lot to the experience.

Thanks again for your review!</description>
		<content:encoded><![CDATA[<p>Hi gang&#8230;  I&#8217;m Adam, the developer of Hidden in Plain Sight.  It was really fun to listen to you chat about it.  I&#8217;m glad you liked it!</p>
<p>I thought I&#8217;d mention that there is an update in review at the moment that will add cumulative scoring to each game mode.  I think this will add a lot to the experience.</p>
<p>Thanks again for your review!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 34 &#8211; Live at the 2012 Stumptown Comic Fest by Robin Gibson</title>
		<link>http://ajumpsbshoots.com/episode-35-live-at-the-2012-stumptown-comic-fest/comment-page-1/#comment-1184</link>
		<dc:creator>Robin Gibson</dc:creator>
		<pubDate>Mon, 14 May 2012 19:21:52 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=1163#comment-1184</guid>
		<description>Isn&#039;t Goth Spiderman Batman?</description>
		<content:encoded><![CDATA[<p>Isn&#8217;t Goth Spiderman Batman?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 22 &#8211; PIG Squad&#8217;s Indie Game Adventure by Obligatory Podcast and Stumptown Blog &#171; scartheatre</title>
		<link>http://ajumpsbshoots.com/episode-22-pigsquads-indie-game-adventure/comment-page-1/#comment-1159</link>
		<dc:creator>Obligatory Podcast and Stumptown Blog &#171; scartheatre</dc:creator>
		<pubDate>Thu, 03 May 2012 00:05:22 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=774#comment-1159</guid>
		<description>[...] podcast also reminds me that John and I guest-spoke on the AJumpsBShoots Podcast last, like, November or something. We give a kinda introductory talk into our opinions on indie [...]</description>
		<content:encoded><![CDATA[<p>[...] podcast also reminds me that John and I guest-spoke on the AJumpsBShoots Podcast last, like, November or something. We give a kinda introductory talk into our opinions on indie [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 32 &#8211; Smart Media by Robin Gibson</title>
		<link>http://ajumpsbshoots.com/episode-32-smart-media/comment-page-1/#comment-1150</link>
		<dc:creator>Robin Gibson</dc:creator>
		<pubDate>Mon, 30 Apr 2012 18:35:42 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=1123#comment-1150</guid>
		<description>Hey, that Oregon Trail mashup game you guys came up with at the start of the episode actually exists: http://www.ludumdare.com/compo/ludum-dare-16/?action=preview&amp;uid=505</description>
		<content:encoded><![CDATA[<p>Hey, that Oregon Trail mashup game you guys came up with at the start of the episode actually exists: <a href="http://www.ludumdare.com/compo/ludum-dare-16/?action=preview&#038;uid=505" rel="nofollow">http://www.ludumdare.com/compo/ludum-dare-16/?action=preview&#038;uid=505</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 31 &#8211; Indie Game: The Podcast by Lady Luck Productions &#187; A Jumps B Shoots talks to Indie Game: the Movie directors &#124; A Jumps &#8230;</title>
		<link>http://ajumpsbshoots.com/episode-31-indie-game-the-podcast/comment-page-1/#comment-1148</link>
		<dc:creator>Lady Luck Productions &#187; A Jumps B Shoots talks to Indie Game: the Movie directors &#124; A Jumps &#8230;</dc:creator>
		<pubDate>Wed, 18 Apr 2012 21:29:41 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=983#comment-1148</guid>
		<description>[...] here to see the original: A Jumps B Shoots talks to Indie Game: the Movie directors &#124; A Jumps &#8230;  Share [...]</description>
		<content:encoded><![CDATA[<p>[...] here to see the original: A Jumps B Shoots talks to Indie Game: the Movie directors | A Jumps &#8230;  Share [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 31 &#8211; Indie Game: The Podcast by SCENE: Winnipeg film optioned by HBO at Sundance &#124; Androidmarket</title>
		<link>http://ajumpsbshoots.com/episode-31-indie-game-the-podcast/comment-page-1/#comment-1147</link>
		<dc:creator>SCENE: Winnipeg film optioned by HBO at Sundance &#124; Androidmarket</dc:creator>
		<pubDate>Sat, 14 Apr 2012 20:31:40 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=983#comment-1147</guid>
		<description>[...] their film Indie Game: The Movie optioned by HBO, which is interested in making it into a series.  Winnipeggers Lisanne Pajot and James Swirsky have had their film Indie Game: The Movie optioned by ...ames Swirsky have had their film Indie Game: The Movie optioned by HBO, which is interested in [...]</description>
		<content:encoded><![CDATA[<p>[...] their film Indie Game: The Movie optioned by HBO, which is interested in making it into a series.  Winnipeggers Lisanne Pajot and James Swirsky have had their film Indie Game: The Movie optioned by &#8230;ames Swirsky have had their film Indie Game: The Movie optioned by HBO, which is interested in [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 26 &#8211; Did You Catch That? by The Mysterious, Mystical Molydeux &#124; Games That Exist</title>
		<link>http://ajumpsbshoots.com/episode-26-did-you-catch-that/comment-page-1/#comment-1144</link>
		<dc:creator>The Mysterious, Mystical Molydeux &#124; Games That Exist</dc:creator>
		<pubDate>Fri, 13 Apr 2012 08:14:40 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=847#comment-1144</guid>
		<description>[...] Episode 26 of the excellent A Jumps B Shoots podcast, Michael Abbot discusses a problem that game designers [...]</description>
		<content:encoded><![CDATA[<p>[...] Episode 26 of the excellent A Jumps B Shoots podcast, Michael Abbot discusses a problem that game designers [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 24 &#8211; A Picture, A Sound, A Word by podcast</title>
		<link>http://ajumpsbshoots.com/episode-24-a-picture-a-sound-a-word/comment-page-1/#comment-1127</link>
		<dc:creator>podcast</dc:creator>
		<pubDate>Wed, 07 Mar 2012 10:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=814#comment-1127</guid>
		<description>&lt;strong&gt;podcast...&lt;/strong&gt;

Episode 24 - A Picture, A Sound, A Word &#124; A Jumps B Shoots...</description>
		<content:encoded><![CDATA[<p><strong>podcast&#8230;</strong></p>
<p>Episode 24 &#8211; A Picture, A Sound, A Word | A Jumps B Shoots&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 25 &#8211; Our Favorites from Year V2.11 by Sam Moss</title>
		<link>http://ajumpsbshoots.com/episode-25-our-favorites-from-year-v2-11/comment-page-1/#comment-1104</link>
		<dc:creator>Sam Moss</dc:creator>
		<pubDate>Sun, 26 Feb 2012 17:27:59 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=828#comment-1104</guid>
		<description>Great podcast!
Really glad I stumbled across this, good games podcasts are a little thin on the ground in the u.k.
Started working my way through the archive and they keep getting better. I know you&#039;ve probably answered this somewhere but what is the title music track you&#039;re using? it&#039;s fantastic and puts a smile on my face every time.
Cheers and I look forward to hearing more!</description>
		<content:encoded><![CDATA[<p>Great podcast!<br />
Really glad I stumbled across this, good games podcasts are a little thin on the ground in the u.k.<br />
Started working my way through the archive and they keep getting better. I know you&#8217;ve probably answered this somewhere but what is the title music track you&#8217;re using? it&#8217;s fantastic and puts a smile on my face every time.<br />
Cheers and I look forward to hearing more!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 27 &#8211; Shut Up and Take My Money by Ryan Oliver Daugherty Recio</title>
		<link>http://ajumpsbshoots.com/episode-27-shut-up-and-take-my-money/comment-page-1/#comment-1089</link>
		<dc:creator>Ryan Oliver Daugherty Recio</dc:creator>
		<pubDate>Thu, 16 Feb 2012 07:24:40 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=881#comment-1089</guid>
		<description>your podcast is kewl</description>
		<content:encoded><![CDATA[<p>your podcast is kewl</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on PAX 2011 Special &#8211; Day 1 by IndieGames.com - The Weblog Indie Game Links: Unlikely Heroes</title>
		<link>http://ajumpsbshoots.com/pax_day1/comment-page-1/#comment-1087</link>
		<dc:creator>IndieGames.com - The Weblog Indie Game Links: Unlikely Heroes</dc:creator>
		<pubDate>Wed, 15 Feb 2012 16:05:13 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=542#comment-1087</guid>
		<description>[...] A Jumps B Shoots: PAX 2011 Special, Day 1 &quot;A Jumps B Shoots is on-hand at 2011?s Penny Arcade Expo, talking with the creators of Spelunky, Snapshot, A Flipping Good Time and Atom Zombie Smasher.&quot; [...]</description>
		<content:encoded><![CDATA[<p>[...] A Jumps B Shoots: PAX 2011 Special, Day 1 &quot;A Jumps B Shoots is on-hand at 2011?s Penny Arcade Expo, talking with the creators of Spelunky, Snapshot, A Flipping Good Time and Atom Zombie Smasher.&quot; [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 27 &#8211; Shut Up and Take My Money by Dangerous Kids - Podcasts. Webcomics. Events. Dick Jokes.</title>
		<link>http://ajumpsbshoots.com/episode-27-shut-up-and-take-my-money/comment-page-1/#comment-1082</link>
		<dc:creator>Dangerous Kids - Podcasts. Webcomics. Events. Dick Jokes.</dc:creator>
		<pubDate>Tue, 07 Feb 2012 02:37:52 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=881#comment-1082</guid>
		<description>[...] the current episode of the A Jumps B Shoots podcast, guest Brad Gallaway from gamecritics.com makes the excellent point that many gamers [...]</description>
		<content:encoded><![CDATA[<p>[...] the current episode of the A Jumps B Shoots podcast, guest Brad Gallaway from gamecritics.com makes the excellent point that many gamers [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 27 &#8211; Shut Up and Take My Money by Brad Gallaway</title>
		<link>http://ajumpsbshoots.com/episode-27-shut-up-and-take-my-money/comment-page-1/#comment-1081</link>
		<dc:creator>Brad Gallaway</dc:creator>
		<pubDate>Tue, 07 Feb 2012 00:29:23 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=881#comment-1081</guid>
		<description>Great show guys, this was your best episode EVER!! The guest was the smartest, most well-spoken and handsomest that you&#039;ve ever had on... I could NOT stop listening. In fact, I replayed it at least a dozen times. SO GOOD. SO SO GOOD. You should have him on AT LEAST, like, every other episode. SERIOUSLY.</description>
		<content:encoded><![CDATA[<p>Great show guys, this was your best episode EVER!! The guest was the smartest, most well-spoken and handsomest that you&#8217;ve ever had on&#8230; I could NOT stop listening. In fact, I replayed it at least a dozen times. SO GOOD. SO SO GOOD. You should have him on AT LEAST, like, every other episode. SERIOUSLY.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 25 &#8211; Our Favorites from Year V2.11 by matt h.</title>
		<link>http://ajumpsbshoots.com/episode-25-our-favorites-from-year-v2-11/comment-page-1/#comment-1074</link>
		<dc:creator>matt h.</dc:creator>
		<pubDate>Tue, 24 Jan 2012 00:54:44 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=828#comment-1074</guid>
		<description>You are absolutely right. Thanks for the heads up.</description>
		<content:encoded><![CDATA[<p>You are absolutely right. Thanks for the heads up.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 25 &#8211; Our Favorites from Year V2.11 by Sean</title>
		<link>http://ajumpsbshoots.com/episode-25-our-favorites-from-year-v2-11/comment-page-1/#comment-1073</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Tue, 24 Jan 2012 00:29:43 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=828#comment-1073</guid>
		<description>Catching up on episodes, but wanted to make a minor note, Brink was developed by Splash Damage and published by Bethesda. It was the guys who made Enemy Territory: Quake Wars.</description>
		<content:encoded><![CDATA[<p>Catching up on episodes, but wanted to make a minor note, Brink was developed by Splash Damage and published by Bethesda. It was the guys who made Enemy Territory: Quake Wars.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 22 &#8211; PIG Squad&#8217;s Indie Game Adventure by Collin</title>
		<link>http://ajumpsbshoots.com/episode-22-pigsquads-indie-game-adventure/comment-page-1/#comment-1036</link>
		<dc:creator>Collin</dc:creator>
		<pubDate>Fri, 02 Dec 2011 16:45:38 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=774#comment-1036</guid>
		<description>According to the Urban Dictionary, indie would be defined as &quot;an obscure form of (video games) which you only learn about from someone slightly more hip than yourself.&quot;

The word also appears to be a compound of the words &quot;in&quot; and &quot;die.&quot; Which easily leads to an assumption that an indie game is one in which you die. Which, oddly enough, is usually the exact opposite of most players intent. Using that logic, one might create an indie version of Pacman in which the object is to crash into a ghost as quickly as possible. Or perhaps eating so many pills that ones Pacman overdoses or chokes to death, depending on the level of social commentary desired by the (indie) developers. With this definition, Adult Swim has some very indie titles indeed.

Also, have you noticed how fewer and fewer pools still support adult swim time? Can&#039;t a half naked, fully grown  in a public pool enjoy a Beer without children splashing their nasty children water in it? I mean really... And I apologize about the rabbit trail.

Also, the Urban Dictionary defines Rabbit Trail as &quot;a city-dwellers belittling or irritated reference to the suburbs, especially suburbs far from the urban locations which are well-known to the city dweller. To get out to the rabbit trails usually requires a lot of driving, or will make the city dweller get home late, or are likely to cause the city-dweller to get lost. Also referred to as &quot;mother fuckin&#039; rabbit trails.&quot;</description>
		<content:encoded><![CDATA[<p>According to the Urban Dictionary, indie would be defined as &#8220;an obscure form of (video games) which you only learn about from someone slightly more hip than yourself.&#8221;</p>
<p>The word also appears to be a compound of the words &#8220;in&#8221; and &#8220;die.&#8221; Which easily leads to an assumption that an indie game is one in which you die. Which, oddly enough, is usually the exact opposite of most players intent. Using that logic, one might create an indie version of Pacman in which the object is to crash into a ghost as quickly as possible. Or perhaps eating so many pills that ones Pacman overdoses or chokes to death, depending on the level of social commentary desired by the (indie) developers. With this definition, Adult Swim has some very indie titles indeed.</p>
<p>Also, have you noticed how fewer and fewer pools still support adult swim time? Can&#8217;t a half naked, fully grown  in a public pool enjoy a Beer without children splashing their nasty children water in it? I mean really&#8230; And I apologize about the rabbit trail.</p>
<p>Also, the Urban Dictionary defines Rabbit Trail as &#8220;a city-dwellers belittling or irritated reference to the suburbs, especially suburbs far from the urban locations which are well-known to the city dweller. To get out to the rabbit trails usually requires a lot of driving, or will make the city dweller get home late, or are likely to cause the city-dweller to get lost. Also referred to as &#8220;mother fuckin&#8217; rabbit trails.&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 9 &#8211; Hop and Bop by John</title>
		<link>http://ajumpsbshoots.com/episode-9-hop-and-bop/comment-page-1/#comment-1021</link>
		<dc:creator>John</dc:creator>
		<pubDate>Sat, 12 Nov 2011 06:19:59 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=354#comment-1021</guid>
		<description>I can&#039;t wait til Call of Duty makes a side scroller.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t wait til Call of Duty makes a side scroller.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Editorial: Since When Was 78% a &#8216;Lukewarm Reception?&#8217;</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-1013</link>
		<dc:creator>Editorial: Since When Was 78% a &#8216;Lukewarm Reception?&#8217;</dc:creator>
		<pubDate>Tue, 01 Nov 2011 23:03:02 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-1013</guid>
		<description>[...] from the lower end of their grading scales.&#8221; In simpler terms, as Doyle summarized on the A Jumps B Shoots podcast, critics should &#8220;review all the [...]</description>
		<content:encoded><![CDATA[<p>[...] from the lower end of their grading scales.&#8221; In simpler terms, as Doyle summarized on the A Jumps B Shoots podcast, critics should &#8220;review all the [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Editorial: Since When Was 78% a &#8216;Lukewarm Reception?&#8217; &#171; Beubo</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-1012</link>
		<dc:creator>Editorial: Since When Was 78% a &#8216;Lukewarm Reception?&#8217; &#171; Beubo</dc:creator>
		<pubDate>Tue, 01 Nov 2011 19:40:53 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-1012</guid>
		<description>[...] from the lower end of their grading scales.&#8221; In simpler terms, as Doyle summarized on the A Jumps B Shoots podcast, critics should &#8220;review all the [...]</description>
		<content:encoded><![CDATA[<p>[...] from the lower end of their grading scales.&#8221; In simpler terms, as Doyle summarized on the A Jumps B Shoots podcast, critics should &#8220;review all the [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Pwn Palace » Editorial: Since When Was 78% a &#8216;Lukewarm Reception?&#8217;</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-1011</link>
		<dc:creator>Pwn Palace » Editorial: Since When Was 78% a &#8216;Lukewarm Reception?&#8217;</dc:creator>
		<pubDate>Tue, 01 Nov 2011 14:18:36 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-1011</guid>
		<description>[...] from the lower end of their grading scales.&#8221; In simpler terms, as Doyle summarized on the A Jumps B Shoots podcast, critics should &#8220;review all the [...]</description>
		<content:encoded><![CDATA[<p>[...] from the lower end of their grading scales.&#8221; In simpler terms, as Doyle summarized on the A Jumps B Shoots podcast, critics should &#8220;review all the [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Editorial: Since When Was 78% a &#039;Lukewarm Reception?&#039; - Feed The Gamer</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-1010</link>
		<dc:creator>Editorial: Since When Was 78% a &#039;Lukewarm Reception?&#039; - Feed The Gamer</dc:creator>
		<pubDate>Tue, 01 Nov 2011 13:56:08 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-1010</guid>
		<description>[...] scores from the lower end of their grading scales.&quot; In simpler terms, as Doyle summarized on the A Jumps B Shoots podcast, critics should &quot;review all the [...]</description>
		<content:encoded><![CDATA[<p>[...] scores from the lower end of their grading scales.&quot; In simpler terms, as Doyle summarized on the A Jumps B Shoots podcast, critics should &quot;review all the [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on PAX 2011 Special &#8211; Day 1 by Big Surge</title>
		<link>http://ajumpsbshoots.com/pax_day1/comment-page-1/#comment-995</link>
		<dc:creator>Big Surge</dc:creator>
		<pubDate>Sat, 01 Oct 2011 14:41:29 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=542#comment-995</guid>
		<description>This is the only podcast I&#039;ve ever listened to from you, but I&#039;d like to suggest you do some basic research on games before you interview their developers to avoid redundant questions. Maybe something prevented you from doing that, though.</description>
		<content:encoded><![CDATA[<p>This is the only podcast I&#8217;ve ever listened to from you, but I&#8217;d like to suggest you do some basic research on games before you interview their developers to avoid redundant questions. Maybe something prevented you from doing that, though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 17 &#8211; Cultured Conversation by steve</title>
		<link>http://ajumpsbshoots.com/episode-17-cultured-conversation/comment-page-1/#comment-983</link>
		<dc:creator>steve</dc:creator>
		<pubDate>Wed, 28 Sep 2011 23:58:45 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=631#comment-983</guid>
		<description>I couldn&#039;t find it!</description>
		<content:encoded><![CDATA[<p>I couldn&#8217;t find it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 17 &#8211; Cultured Conversation by Mad Marquis</title>
		<link>http://ajumpsbshoots.com/episode-17-cultured-conversation/comment-page-1/#comment-946</link>
		<dc:creator>Mad Marquis</dc:creator>
		<pubDate>Tue, 20 Sep 2011 18:26:37 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=631#comment-946</guid>
		<description>I&#039;m sad you didn&#039;t look to the recut hello kitty trailer was watched, that made it more hard core ;)

Video is not as good, but its pretty amusing:
http://www.youtube.com/watch?v=v7X_Doa03cA&amp;feature=fvst

Marquis</description>
		<content:encoded><![CDATA[<p>I&#8217;m sad you didn&#8217;t look to the recut hello kitty trailer was watched, that made it more hard core <img src='http://ajumpsbshoots.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Video is not as good, but its pretty amusing:<br />
<a href="http://www.youtube.com/watch?v=v7X_Doa03cA&#038;feature=fvst" rel="nofollow">http://www.youtube.com/watch?v=v7X_Doa03cA&#038;feature=fvst</a></p>
<p>Marquis</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on PAX 2011 Special &#8211; Day 2 by PAX was a blast! &#124; SpikySnail Games</title>
		<link>http://ajumpsbshoots.com/pax_day2/comment-page-1/#comment-940</link>
		<dc:creator>PAX was a blast! &#124; SpikySnail Games</dc:creator>
		<pubDate>Sun, 04 Sep 2011 12:55:40 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=563#comment-940</guid>
		<description>[...] And lastly, a really cool podcast from &#8220;A Jumps B Shoots&#8221;. [...]</description>
		<content:encoded><![CDATA[<p>[...] And lastly, a really cool podcast from &#8220;A Jumps B Shoots&#8221;. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Metacritic Founder: Critics Should &#8216;Review All The Sh*t&#8217; &#8212; and Here&#8217;s Why &#124; PlayNTrade Willow Grove</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-929</link>
		<dc:creator>Metacritic Founder: Critics Should &#8216;Review All The Sh*t&#8217; &#8212; and Here&#8217;s Why &#124; PlayNTrade Willow Grove</dc:creator>
		<pubDate>Tue, 02 Aug 2011 23:43:10 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-929</guid>
		<description>[...] A few days ago, Metacritic founder Marc Doyle was quoted as saying that game critics must &#8220;review all the sh*t&#8221; in order to help gaming Metascores provide an accurate picture of game quality across the entire spectrum, not just at the high end. We caught up with Doyle in an attempt to understand exactly what he was getting at in his comments on the A Jumps B Shoots podcast. [...]</description>
		<content:encoded><![CDATA[<p>[...] A few days ago, Metacritic founder Marc Doyle was quoted as saying that game critics must &#8220;review all the sh*t&#8221; in order to help gaming Metascores provide an accurate picture of game quality across the entire spectrum, not just at the high end. We caught up with Doyle in an attempt to understand exactly what he was getting at in his comments on the A Jumps B Shoots podcast. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Are Video Game Reviews Still Relevant and Credible? &#124; Fabulous</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-925</link>
		<dc:creator>Are Video Game Reviews Still Relevant and Credible? &#124; Fabulous</dc:creator>
		<pubDate>Mon, 25 Jul 2011 16:51:36 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-925</guid>
		<description>[...] continues to get slimmer. Metacritic&#8217;s co-founder Mark Doyle, fundamentally pronounced to A Jumps B Shoots which reviewers need to examination some-more bad games. The actuality of the have a difference is, [...]</description>
		<content:encoded><![CDATA[<p>[...] continues to get slimmer. Metacritic&#8217;s co-founder Mark Doyle, fundamentally pronounced to A Jumps B Shoots which reviewers need to examination some-more bad games. The actuality of the have a difference is, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Dave</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-923</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Mon, 25 Jul 2011 09:39:54 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-923</guid>
		<description>Great podcast, I&#039;ve been on the lookout for something new &amp; interesting for a while now; found plenty of new, but not a whole lot of interesting!</description>
		<content:encoded><![CDATA[<p>Great podcast, I&#8217;ve been on the lookout for something new &amp; interesting for a while now; found plenty of new, but not a whole lot of interesting!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Metacritic Calls on Writers to Review More Shitty Games - Magazinelifestyle</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-921</link>
		<dc:creator>Metacritic Calls on Writers to Review More Shitty Games - Magazinelifestyle</dc:creator>
		<pubDate>Thu, 21 Jul 2011 14:00:22 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-921</guid>
		<description>[...] &amp;#959f topics, lone &amp;#959f &#116;&#104;&#101;&#109; &amp;#609&amp;#959 including th&amp;#1077 intention &amp;#959f diversion reviewers w&amp;#1077r&amp;#1077 constrained &#116;&#111; &#8220;assess &#097;&#108;&#108; th&amp;#107... &#110;&#111;&#116; &amp;#959n&amp;#406&amp;#1091 &#103;&#111;&#111;&#100; sports assembly before persons [...]</description>
		<content:encoded><![CDATA[<p>[...] &amp;#959f topics, lone &amp;#959f &#116;&#104;&#101;&#109; &amp;#609&amp;#959 including th&amp;#1077 intention &amp;#959f diversion reviewers w&amp;#1077r&amp;#1077 constrained &#116;&#111; &#8220;assess &#097;&#108;&#108; th&amp;#107&#8230; &#110;&#111;&#116; &amp;#959n&amp;#406&amp;#1091 &#103;&#111;&#111;&#100; sports assembly before persons [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Dakinggamer</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-919</link>
		<dc:creator>Dakinggamer</dc:creator>
		<pubDate>Tue, 19 Jul 2011 20:20:09 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-919</guid>
		<description>Another great podcast and discussion!!</description>
		<content:encoded><![CDATA[<p>Another great podcast and discussion!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Japan&#8217;s Cup Runneth Over [Weekend Note] &#124; goldeneye wii review</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-917</link>
		<dc:creator>Japan&#8217;s Cup Runneth Over [Weekend Note] &#124; goldeneye wii review</dc:creator>
		<pubDate>Mon, 18 Jul 2011 00:19:10 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-917</guid>
		<description>[...] he went on the A Jumps B Shoots podcast to discuss a wide variety of topics, one of them being that game reviewers were obligated to &#8220;review all the shit,&#8221; not just good games or those expected to sell well. GamePro followed up for a clarification of his [...]</description>
		<content:encoded><![CDATA[<p>[...] he went on the A Jumps B Shoots podcast to discuss a wide variety of topics, one of them being that game reviewers were obligated to &#8220;review all the shit,&#8221; not just good games or those expected to sell well. GamePro followed up for a clarification of his [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Metacritic Calls on Writers to Review More Shitty Games [Criticismism] &#124; That Soviet Guy</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-916</link>
		<dc:creator>Metacritic Calls on Writers to Review More Shitty Games [Criticismism] &#124; That Soviet Guy</dc:creator>
		<pubDate>Sun, 17 Jul 2011 21:31:47 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-916</guid>
		<description>[...] he went on the A Jumps B Shoots podcast to discuss a wide variety of topics, one of them being that gaming experience reviewers were obligated to &#8220;review all the shit,&#8221; not just good gaming experiences or those expected to sell well. GamePro followed up for a [...]</description>
		<content:encoded><![CDATA[<p>[...] he went on the A Jumps B Shoots podcast to discuss a wide variety of topics, one of them being that gaming experience reviewers were obligated to &#8220;review all the shit,&#8221; not just good gaming experiences or those expected to sell well. GamePro followed up for a [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Metacritic Calls on Writers to Review More Shitty Games [Criticismism] &#124; JW BE S3</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-915</link>
		<dc:creator>Metacritic Calls on Writers to Review More Shitty Games [Criticismism] &#124; JW BE S3</dc:creator>
		<pubDate>Sun, 17 Jul 2011 15:39:06 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-915</guid>
		<description>[...] he went on the A Jumps B Shoots podcast to discuss a wide variety of topics, one of them being that game reviewers were obligated to &#8220;review all the shit,&#8221; not just good games or those expected to sell well. GamePro followed up for a clarification of his [...]</description>
		<content:encoded><![CDATA[<p>[...] he went on the A Jumps B Shoots podcast to discuss a wide variety of topics, one of them being that game reviewers were obligated to &#8220;review all the shit,&#8221; not just good games or those expected to sell well. GamePro followed up for a clarification of his [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Metacritic Calls on Writers to Review More Shitty Games [Criticismism] &#124; goldeneye wii review</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-913</link>
		<dc:creator>Metacritic Calls on Writers to Review More Shitty Games [Criticismism] &#124; goldeneye wii review</dc:creator>
		<pubDate>Sun, 17 Jul 2011 08:35:38 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-913</guid>
		<description>[...] he went on the A Jumps B Shoots podcast to discuss a wide variety of topics, one of them being that game reviewers were obligated to &#8220;review all the shit,&#8221; not just good games or those expected to sell well. GamePro followed up for a clarification of his [...]</description>
		<content:encoded><![CDATA[<p>[...] he went on the A Jumps B Shoots podcast to discuss a wide variety of topics, one of them being that game reviewers were obligated to &#8220;review all the shit,&#8221; not just good games or those expected to sell well. GamePro followed up for a clarification of his [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Metacritic Founder: Critics Should &#8216;Review All The Sh*t&#8217; &#8212; and Here&#8217;s Why</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-912</link>
		<dc:creator>Metacritic Founder: Critics Should &#8216;Review All The Sh*t&#8217; &#8212; and Here&#8217;s Why</dc:creator>
		<pubDate>Sat, 16 Jul 2011 22:01:08 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-912</guid>
		<description>[...] A few days ago, Metacritic founder Marc Doyle was quoted as saying that game critics must &#8220;review all the sh*t&#8221; in order to help gaming Metascores provide an accurate picture of game quality across the entire spectrum, not just at the high end. We caught up with Doyle in an attempt to understand exactly what he was getting at in his comments on the A Jumps B Shoots podcast. [...]</description>
		<content:encoded><![CDATA[<p>[...] A few days ago, Metacritic founder Marc Doyle was quoted as saying that game critics must &#8220;review all the sh*t&#8221; in order to help gaming Metascores provide an accurate picture of game quality across the entire spectrum, not just at the high end. We caught up with Doyle in an attempt to understand exactly what he was getting at in his comments on the A Jumps B Shoots podcast. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Metacritic Founder: Critics Should &#8216;Review All The Sh*t&#8217; &#8212; and Here&#8217;s Why &#171; Beubo</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-910</link>
		<dc:creator>Metacritic Founder: Critics Should &#8216;Review All The Sh*t&#8217; &#8212; and Here&#8217;s Why &#171; Beubo</dc:creator>
		<pubDate>Fri, 15 Jul 2011 19:46:47 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-910</guid>
		<description>[...] A few days ago, Metacritic founder Marc Doyle was quoted as saying that game critics must &#8220;review all the sh*t&#8221; in order to help gaming Metascores provide an accurate picture of game quality across the entire spectrum, not just at the high end. We caught up with Doyle in an attempt to understand exactly what he was getting at in his comments on the A Jumps B Shoots podcast. [...]</description>
		<content:encoded><![CDATA[<p>[...] A few days ago, Metacritic founder Marc Doyle was quoted as saying that game critics must &#8220;review all the sh*t&#8221; in order to help gaming Metascores provide an accurate picture of game quality across the entire spectrum, not just at the high end. We caught up with Doyle in an attempt to understand exactly what he was getting at in his comments on the A Jumps B Shoots podcast. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Eddy</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-909</link>
		<dc:creator>Eddy</dc:creator>
		<pubDate>Fri, 15 Jul 2011 19:07:58 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-909</guid>
		<description>Great podcast guys really enjoyed it and shared on my twitter.</description>
		<content:encoded><![CDATA[<p>Great podcast guys really enjoyed it and shared on my twitter.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Metacritic Founder: Critics Should &#039;Review All The Sh*t&#039; -- and Here&#039;s Why - Feed The Gamer</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-908</link>
		<dc:creator>Metacritic Founder: Critics Should &#039;Review All The Sh*t&#039; -- and Here&#039;s Why - Feed The Gamer</dc:creator>
		<pubDate>Fri, 15 Jul 2011 14:02:12 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-908</guid>
		<description>[...] A few days ago, Metacritic founder Marc Doyle was quoted as saying that game critics must &quot;review all the sh*t&quot; in order to help gaming Metascores provide an accurate picture of game quality across the entire spectrum, not just at the high end. We caught up with Doyle in an attempt to understand exactly what he was getting at in his comments on the A Jumps B Shoots podcast. [...]</description>
		<content:encoded><![CDATA[<p>[...] A few days ago, Metacritic founder Marc Doyle was quoted as saying that game critics must &quot;review all the sh*t&quot; in order to help gaming Metascores provide an accurate picture of game quality across the entire spectrum, not just at the high end. We caught up with Doyle in an attempt to understand exactly what he was getting at in his comments on the A Jumps B Shoots podcast. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Scandal: Metacritic drops crooked video game review sites &#124; Gamebuzz</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-907</link>
		<dc:creator>Scandal: Metacritic drops crooked video game review sites &#124; Gamebuzz</dc:creator>
		<pubDate>Fri, 15 Jul 2011 05:25:23 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-907</guid>
		<description>[...] reported by CVG, Metacritic boss, Marc Doyle suggested on ajumpsbshoots.com podcast that he had to dump some sites due to hurtful examination practices. He stated, &#8220;Yes. [...]</description>
		<content:encoded><![CDATA[<p>[...] reported by CVG, Metacritic boss, Marc Doyle suggested on ajumpsbshoots.com podcast that he had to dump some sites due to hurtful examination practices. He stated, &#8220;Yes. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Scandal: Metacritic drops crooked video game review sites - GAMER.BLORGE</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-906</link>
		<dc:creator>Scandal: Metacritic drops crooked video game review sites - GAMER.BLORGE</dc:creator>
		<pubDate>Fri, 15 Jul 2011 03:35:26 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-906</guid>
		<description>[...] reported by CVG, Metacritic boss, Marc Doyle revealed on ajumpsbshoots.com podcast that he had to drop some sites due to corrupt review practices. He stated, &quot;Yes. On [...]</description>
		<content:encoded><![CDATA[<p>[...] reported by CVG, Metacritic boss, Marc Doyle revealed on ajumpsbshoots.com podcast that he had to drop some sites due to corrupt review practices. He stated, &quot;Yes. On [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by MetaCritic co-founder admits removal of games site due to &#8220;corrupt practices&#8221; &#124; VG247</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-905</link>
		<dc:creator>MetaCritic co-founder admits removal of games site due to &#8220;corrupt practices&#8221; &#124; VG247</dc:creator>
		<pubDate>Thu, 14 Jul 2011 15:00:06 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-905</guid>
		<description>[...] admission to CVG comes after his appearance on the ABJumpShoots [...]</description>
		<content:encoded><![CDATA[<p>[...] admission to CVG comes after his appearance on the ABJumpShoots [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by dalaeck</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-904</link>
		<dc:creator>dalaeck</dc:creator>
		<pubDate>Wed, 13 Jul 2011 15:26:51 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-904</guid>
		<description>Hold on here, those metascore distributions are skewed to make the industry as a whole look roughly impartial between consoles. That&#039;s just not true. 
You can&#039;t evaluate 260 XBOX titles then only 150 Wii or 127 DS titles. That&#039;s NOT a random sampling - specifically if you take 260 XBOX games you will be including much more of the lower scoring games than if you select only the top 150 Wii games. 
I realize you have exclusives listed but I REGULARLY see the same game &quot;reviewed&quot; for XBOX or PS3 that gets a higher score than other platforms, sometimes very significantly higher.</description>
		<content:encoded><![CDATA[<p>Hold on here, those metascore distributions are skewed to make the industry as a whole look roughly impartial between consoles. That&#8217;s just not true.<br />
You can&#8217;t evaluate 260 XBOX titles then only 150 Wii or 127 DS titles. That&#8217;s NOT a random sampling &#8211; specifically if you take 260 XBOX games you will be including much more of the lower scoring games than if you select only the top 150 Wii games.<br />
I realize you have exclusives listed but I REGULARLY see the same game &#8220;reviewed&#8221; for XBOX or PS3 that gets a higher score than other platforms, sometimes very significantly higher.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Il fondatore di Metacritic ammette: le valutazioni dei videogiochi sono sbilanciate e spesso inaccurate &#124; Videogiochi News .it</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-902</link>
		<dc:creator>Il fondatore di Metacritic ammette: le valutazioni dei videogiochi sono sbilanciate e spesso inaccurate &#124; Videogiochi News .it</dc:creator>
		<pubDate>Tue, 12 Jul 2011 22:29:58 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-902</guid>
		<description>[...] conflitto di interessi, il co-fondatore di Metacritic Marc Doyle ha però spiegato ai colleghi di A Jumps! B Shoots! che si, c&#8217;è da affrontare un serio problema nel sistema di valutazione dei videogiochi. [...]</description>
		<content:encoded><![CDATA[<p>[...] conflitto di interessi, il co-fondatore di Metacritic Marc Doyle ha però spiegato ai colleghi di A Jumps! B Shoots! che si, c&#8217;è da affrontare un serio problema nel sistema di valutazione dei videogiochi. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Metacritic founder agrees game ratings are imbalanced &#124; The Final Castle</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-901</link>
		<dc:creator>Metacritic founder agrees game ratings are imbalanced &#124; The Final Castle</dc:creator>
		<pubDate>Tue, 12 Jul 2011 15:05:09 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-901</guid>
		<description>[...] opportunity to actively defend his site&#8217;s methodology and&#160; its role in the industry on the latest A Jumps B Shoots Podcast and he thinks he&#8217;s got the answer to our review score [...]</description>
		<content:encoded><![CDATA[<p>[...] opportunity to actively defend his site&#8217;s methodology and&nbsp; its role in the industry on the latest A Jumps B Shoots Podcast and he thinks he&#8217;s got the answer to our review score [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by MetaCritic co-founder says game ratings are unbalanced &#124; VG247</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-900</link>
		<dc:creator>MetaCritic co-founder says game ratings are unbalanced &#124; VG247</dc:creator>
		<pubDate>Tue, 12 Jul 2011 11:51:04 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-900</guid>
		<description>[...] an interview with ABJumpShoots, Doyle &#8211; who is also the games editor for the site &#8211; says that in order to get the [...]</description>
		<content:encoded><![CDATA[<p>[...] an interview with ABJumpShoots, Doyle &#8211; who is also the games editor for the site &#8211; says that in order to get the [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Episode 12 &#8211; Critically Speaking by Creador de Metacritic habla sobre la calificación de los juegos - Niubie</title>
		<link>http://ajumpsbshoots.com/episode-12-critically-speaking/comment-page-1/#comment-899</link>
		<dc:creator>Creador de Metacritic habla sobre la calificación de los juegos - Niubie</dc:creator>
		<pubDate>Tue, 12 Jul 2011 09:01:21 +0000</pubDate>
		<guid isPermaLink="false">http://ajumpsbshoots.com/?p=440#comment-899</guid>
		<description>[...] A Jumps B Shoots Podcast &#8211; Episode 12 [...]</description>
		<content:encoded><![CDATA[<p>[...] A Jumps B Shoots Podcast &#8211; Episode 12 [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

