Archive for May, 2013

Episode 75 – Death Becomes Us

you died

Death can either mean everything or nothing in a game. It can be the central obstacle to overcome or a minor inconvenience in a grand adventure. Whatever it means, it’s influence on how we approach and play games is undeniable.

We invite Stu Horvath, editor in chief of Unwinnable, to talk about this macabre mechanic. We talk about games that don’t make death a huge ordeal like Fez and the Lego games. How their focus on exploration and chance taking defines their place in games. We then move on to death teaching us the game, rogue-likes, retro games, and the rise of “hardcore” play-throughs.

We survived this episode, you can too!

Featuring music from 8GB’s Amiga Acid mixtape.

Episode 74 – Whatcha Playin’ 05.06.13

w56
On this episode Rich and Matt dive into their fondness for downloadable local multiplayer games with Behemoth’s follow up to Castle Crashers, Battleblock Theater, and the beautifully designed metriodvania tale of a luchador out for revenge, Guacamelee.

Steve changes the pace with what can be considered Twin Peaks – the game, Deadly Premonition. We dive into how unsettling, funny, strange, immersive, and brilliant the game can be. If it’s not the terrifying survival horror moments, it’s the fact that you need to take your clothes to the cleaners in game. Play this. We implore you.

Featuring music from Euan Lynn.