Archive for October, 2012

Episode 53 – Whatcha Playin’ 10.29.12

We invite Chuck Moran of Unwinnable back to talk about the games we’ve been playing. Chuck gives us a lot to think about concerning 1st person shooters. Steve cures his Dishonored disappointment with a little HD remake love from Doom 3 BFG. Rich draws the parallels between Retro City Rampage and Grand Theft Auto. Finally, Matt shows us some more retro love with one of his favorite Super Nintendo games, UN Squardon.

Episode 52 – Constantly Unwinning

Help! We are being taken over by the Unlistenable podcast! Wait, this is pretty cool. Nevermind, we’re good.

We are joined by editor at large of Unwinnable and host of The Unlistenable Podcast, Chuck Moran. We talk about the upcoming Geek Flea, what goes into building it, what can be found there, and some of the stranger things that can be found at something like a Geek Flea.

We also let Chuck insert a bit of Unlistenable flavor with the segment “Do you Care?”. We learn a lot about eachother. Some things we like. Others we don’t… Enjoy!

Featuring music by Mitch Murder from the album Sprawl OST

Episuda 51 – Whatcha Playin’ 10.15.12

AJBS, A Jumps B Shoots, Square, Final Fantasy, Ubisoft, Assassin's Creed, Nintendo, Mark of the Ninja, XBLA
On this week’s whatcha playin’, Rich outlines the Super Famicom classic Clock Tower before going in-depth with Klei’s Mark of the Ninja; Steve slights Resident Evil 6 (for reasons previously stated in episode 48) for the original Assassin’s Creed, comparing and contrasting its design flaws, setting and atmosphere; Matt caps the episode revisits an old favorite from his past in Final Fantasy IV Advance, discussing how his interpretations have changed over the years.

Finally, A Jumps B Shoots is now available through Stitcher’s mobile podcast app. Please check it out!

Featuring music by The Shortsleeves from the album In the Memory

Episode 50 – Whatcha Playin’ @ the Portland Retro Game Expo

portland retro game expo, prge, plok, garry kitchen, david crane, donkey kong, roo, 16 bit gems, punk effect, keystone kapers

We conclude our trip to the The Portland Retro Gaming Expo (PRGE) with Matt walking the floor and asking “Whatcha playing”? We talk with Roo from 16 bit Gems, Mark the “Mad Marquis” of Critical Hit Burlesque, Will Lewis- president of the Portland Indie Game Squad, local Atari developer Sal Esquivel, and Art Santana- Manager of the world famous Ground Kontrol Classic Arcade.

Throughout the episode, Matt as interweaved some of his favorite songs from the Nintendo Entertainment System. The songs are from the games Teenage Mutant Ninja Turtles, Duck Tales, Faxanadu, Castlevania 3, and Blaster Master.

Episode 49 – Portland Retro Game Expo

portland retro game expo, prge, plok, garry kitchen, david crane, donkey kong, roo, 16 bit gems, punk effect, keystone kapers

For the past several years, The Portland Retro Gaming Expo (PRGE) has been growing and attracting retro gamers from all over the country. This year, it has taken a huge leap taking over an entire hall of the Oregon Convention Center and several presentation rooms. A Jumps B Shoots attended and met up with fellow ‘The Punk Effect‘ alum Roo from 16 bit Gems.

While at the PRGE, Matt interviewed Garry Kitchen- programmer of Keystone Kapers, Donkey Kong for the 2600 and co-programmer of A Boy and his Blob: Trouble on Blobolonia as well as David Crane- co-founder of Activision. Rich also makes his hosting debut when he talks with Roo from 16-Bit Gems about Plok, repro SNES carts, and how Roo goes about making his show.