Archive for August, 2011

PAX 2011 Special – Day 3

AJBS, A Jumps B Shoots, Phil Fish, Alexander Bruce, Fez, Antichamber, Monaco, Jamestown, sylcmyk

Day 3: AJBS wraps up PAX 2011 with Matt talking to the creators of  Fez, Antichamber, Solar 2, Monaco and Jamestown.

Featuring music from sylcmyk

PAX 2011 Special – Day 2

AJBS, A Jumps B Shoots, Spy Party, PAX 2011, The Splatters, Retro City Rampage, Bit Shifter
Spy Party

Day 2: A Jumps B Shoots’ PAX 2011 coverage continues with more indie dev interviews as Matt talks to the creators of Word Fighter, The Splatters, Spy Party and Retro City Rampage.

Featuring Bit Shifter’s Strange Comfort from Bit.Trip Flux (Gaijin Games).

PAX 2011 Special – Day 1

AJBS, A Jumps B Shoots, Penny Arcade Expo 2011, PAX 2011
A Jumps B Shoots is on-hand at 2011’s Penny Arcade Expo, talking with the creators of some of the most interesting indie games at the show. Take a listen!

Day 1: Matt speaks to the developers of Spelunky, Snapshot, A Flipping Good Time and Atom Zombie Smasher. Also, stick around after the credits for some great post-roll from an unrecorded panel of 1Up’s Retronauts PAX podcast.

Featuring music from Spelunky, Mega Man 2, Duck Tales, and Wild Arms

Episode 15 – Game On!

AJBS, A Jumps B Shoots, Game On, Barry Hitchings
This week we sit down with Barry Hitchings, exhibition consultant for Game On, the Barbican Art Centre’s globally touring show on the history and culture of video games. On tour since the show’s inception in 2002, Barry talks both about his experiences working and traveling with Game On and Game On 2.0, as well as providing us some lesser known facts and anecdotes about various consoles and the gaming industry. The dueling sorrows of Demon’s Souls and Pokémon White are also lamented, while Matt talks about the virtues of the Humble Bundle and Rich compares El Shaddai to Xanadu.

In keeping with the history lesson theme, music from this week’s episode comes from some our favorite game soundtrack composers—Yasunori Mitsuda (Chrono Trigger), Yoko Shimomura (Parasite Eve) and Akira Yamaoka (Silent Hill 2).



Episode 14 – Insanely Twisted Shadow Podcast

AJBS, A Jumps B Shoots, Insanely Twisted Shadow Planet, XBLA, Xbox Live Arcade, Fuelcell Games, Ondoh
This week we talk with FuelCell Games CEO Joe Olson as well as team designer and programmer Dmitri Salcedo about their artistically-brilliant, Metroidvania-inspired title Insanely Twisted Shadow Planet, as well as the work of Michel Gagné, the artist responsible for the game’s unique aesthetic. Joe and Dmitri also give us the story of FuelCell itself, from the studio’s humble origins to the release of ITSP on XBLA’s 2011 Summer of Arcade line-up.

Featuring music from Ondoh

Insanely Twisted Shadow Puppets
Metal Slug Anthology
Red Dead Redemption